전투모드 Combat mod

Immersive Impact SE.ini Setting

Smooth 2021. 5. 27. 07:28
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이머시브 임팩트 ini 세팅

overwrite\SKSE\Plugins\ImmersiveImpactSE.ini

처음 설치 후 게임 실행하면 생성됨, 안되면 직접 생성해도됨.

 

아래 내용 복사, 붙여넣기

 

[General]
EnableWeaponSpeed = 1.000000
Speed_Fist_PrePre = 0.900000
Speed_Fist_Pre = 1.000000
Speed_Fist_Swing = 1.300000
Speed_Fist_Hit = 1.400000
Speed_Fist_End = 1.000000
Speed_Dagger_PrePre = 0.900000
Speed_Dagger_Pre = 1.000000
Speed_Dagger_Swing = 1.300000
Speed_Dagger_Hit = 1.400000
Speed_Dagger_End = 1.000000
Speed_1H_PrePre = 0.900000
Speed_1H_Pre = 1.000000
Speed_1H_Swing = 1.300000
Speed_1H_Hit = 1.400000
Speed_1H_End = 1.000000
Speed_2H_PrePre = 0.900000
Speed_2H_Pre = 1.000000
Speed_2H_Swing = 1.300000
Speed_2H_Hit = 1.400000
Speed_2H_End = 1.000000
FakeFist = 0.000000
RestrainMovement = 0.000000
RestrainAim = 0.000000
EnableHitFeedback = 0.000000
DeflectChanceMul = 0.000000
DeflectChanceMax = 0.000000
StaggerResetTime = 0.000000
StaggerLimit = 0.000000
StaggerDamageMax = 0.000000
StaggerAny = 0.000000
StaggerArmorCap = 1000.000000
EnableDash = 0.000000
EnableHitStop = 0.000000
HitStop_OnPlayerHit = 0.000000
HitStop_OnObjectHit = 0.000000
HitStop_Fist = 0.100000
HitStop_Dagger = 0.100000
HitStop_1H = 0.100000
HitStop_2H = 0.100000
HitStop_FovStep = 0.100000
HitStop_SyncFist = 0.000000
HitStop_SyncDagger = 0.000000
HitStop_Sync1H = 0.000000
HitStop_Sync2H = 0.000000
EnableHitShakeController = 0.000000
HitShakeController_OnPlayerHit = 1.000000
HitShakeController_OnObjectHit = 1.000000
HitShakeController_Fist = 0.300000
HitShakeController_Fist_Duration = 0.250000
HitShakeController_Dagger = 0.200000
HitShakeController_Dagger_Duration = 0.200000
HitShakeController_1H = 0.400000
HitShakeController_1H_Duration = 0.250000
HitShakeController_2H = 0.500000
HitShakeController_2H_Duration = 0.350000
EnableHitShakeCam = 1.000000
HitShakeCam_OnPlayerHit = 1.000000
HitShakeCam_OnObjectHit = 0.000000
HitShakeCam_Fist = 1.000000
HitShakeCam_Fist_Duration = 0.200000
HitShakeCam_Dagger = 1.000000
HitShakeCam_Dagger_Duration = 0.200000
HitShakeCam_1H = 1.000000
HitShakeCam_1H_Duration = 0.200000
HitShakeCam_2H = 1.000000
HitShakeCam_2H_Duration = 0.200000
EnableHitBlur = 1.000000
HitBlur_OnPlayerHit = 0.000000
HitBlur_OnObjectHit = 0.000000
HitBlur_Fist = 5.000000
HitBlur_Fist_Duration = 0.100000
HitBlur_Dagger = 5.000000
HitBlur_Dagger_Duration = 0.100000
HitBlur_1H = 5.000000
HitBlur_1H_Duration = 0.100000
HitBlur_2H = 5.000000
HitBlur_2H_Duration = 0.100000
Speed_Fist_PowerAttack_PrePre = 1.000000
Speed_Fist_PowerAttack_Pre = 1.000000
Speed_Fist_PowerAttack_Swing = 1.000000
Speed_Fist_PowerAttack_Hit = 1.000000
Speed_Fist_PowerAttack_End = 1.000000
Speed_Dagger_PowerAttack_PrePre = 1.000000
Speed_Dagger_PowerAttack_Pre = 1.000000
Speed_Dagger_PowerAttack_Swing = 1.000000
Speed_Dagger_PowerAttack_Hit = 1.000000
Speed_Dagger_PowerAttack_End = 1.000000
Speed_1H_PowerAttack_PrePre = 1.000000
Speed_1H_PowerAttack_Pre = 1.000000
Speed_1H_PowerAttack_Swing = 1.000000
Speed_1H_PowerAttack_Hit = 1.000000
Speed_1H_PowerAttack_End = 1.000000
Speed_2H_PowerAttack_PrePre = 1.000000
Speed_2H_PowerAttack_Pre = 1.000000
Speed_2H_PowerAttack_Swing = 1.000000
Speed_2H_PowerAttack_Hit = 1.000000
Speed_2H_PowerAttack_End = 1.000000
StaggerIgnoreArrow = 0.000000
EnableKnockback = 0.000000
Knockback_Fist = 10.000000
Knockback_Dagger = 5.000000
Knockback_1H = 5.000000
Knockback_2H = 10.000000
Knockback_LastMultiplier = 1.500000
Dash_Fist = 20.000000
Dash_Dagger = 15.000000
Dash_1H = 10.000000
Dash_2H = 15.000000
HitShakeController_PowerAttackMult = 2.000000
HitShakeCam_PowerAttackMult = 1.000000
HitBlur_PowerAttackMult = 1.000000


[Phys]
Tick = 0.016666
DefaultFriction = 1.000000
DefaultAirDrag = 1.000000

 

 

 

 

Immersive Impact Redux.7z
0.22MB

 

 

 

 

 

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